Phase 4: Preparing to Share: Emerging Ideas
The main point I want to express to my audience is the role the traditional Chinese game Mahjong plays in Xizhou. At first, I wanted to look at the games the elders were playing, but then I decided to focus in on Mahjong because of its popularity. I want to show them the stories of the people who have experienced the story of Mahjong in Xizhou. Not many people have focused in on Mahjong, so their is much to learn. I want to share this because it is apart of the every person's life. They don't really think about it because it's just their life, but their is a lot of meaning behind this one game. Also, I want to focus on if Mahjong will continue to be taught and played to younger generations. Since Mahjong is a traditional game, I am curious if it will continue to younger generations now that technology has become more of a central role for spare time in younger people.
I think my audience is for people who are interested in traditional games and the recreation and leisure studies. I think traditional games because I am seeing if traditional games like Mahjong will continue to be taught and played to younger generations. This is a major question traditional game studiers ask and I have learned some information that can be helpful to answering this. Also, people who study leisure activities in other countries are possible audience members because I am studying leisure activities such as Mahjong.
I need to look at the history of Mahjong in Xizhou in order to understand the future. For my final product, I am going to develop a timeline about Mahjong in Xizhou. I have also gathered information about how many children who play Mahjong to answer my question about if it will continue to the next generations. This is key because both of these things (timeline and how many children know how to play Mahjong) can help me predict the future based on what is happening now. All of these things help me find answers to my other question about the general role Mahjong plays in Xizhou by giving general information about Mahjong, which helps me narrow in on the details.
For my final project I am going to base it of of about 5 pillars. One is going to be a timeline of Mahjong in Xizhou, the history of it. Some of the others are going to be narratives of the people of Xizhou's lives and their story of Mahjong. Lastly, if Mahjong is going to be continued to be played and taught to younger generations. I could share this either through writing, which was my initial idea, or through an I-movie. I prefer this idea more than the just listing the facts I have learned as this is much more interesting because you get to learn more in depth about the people of Xizhou and their real stories. Also, their has never been a timeline developed, that I am aware of, about Mahjong in Xizhou. So, these are facts that I have learned myself and can express it in a simple map like a timeline.